Tuesday, April 1, 2014

Dark Day 2: Answering The Call

No badges to report today, but that's just a sign of how long the complex is. Here's the team as it stands right now:

L24 Suzaku - Water Pulse, Round, Thief, Lick
L23 CC - Feint Attack, Brick Break, Headbutt, Low Kick
L22 female Absol "Rakshata" - Naughty, Super Luck - Bite, Shadow Claw, Cut, Rock Smash
L21 male Sandile "Jeremiah" - Jolly, Moxie - Bulldoze, Thief, Sand Tomb, Assurance
L21 male Inkay "Rolo" - Jolly, Contrary - Thief, Psybeam, Hypnosis, Foul Play
L19 female Houndour "Cecilia" - Naughty, Early Bird - Bite, Howl, Rock Smash, Smog

Basically, it was get through Parfum Palace to start, then skip past everything possible on Route 7 to reach 8 and pick up Rakshata and Rolo. Jolly works quite well on an Inkay because once it becomes Malamar the Speed becomes a slight issue, this lets me focus on it. So far, Rakshata's been in beast mode, but I blame the 25% crit chance for that.

From there, it was back to 7 for experience and items, then over to 8, and finally into 9 to pick up Jeremiah. The fun part came after the third round of ST when I was able to tee off on all of the Solrock that seemed to swarm in that cave. Even below the  Solrock's level, Bite was a 2-shot.

From there, it was a zip down to Route 10 and to find an acceptable Houndour. No puns about the nature, please. I also would've preferred Flash Fire, but decided to go with maxing SA/Speed on  it and simply let the nature boost Attack for things like Thunder Fang. It's not like Cecilia would be able to do anything to Malva besides the Chandelure anyway, and that's what Jeremiah and Suzaku are for.

Tomorrow: Finally get the second badge, see if we can survive the Lucario Gauntlet again, hopefully find a good Stunky and possibly unlock Surf.

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