Monday, March 3, 2014

Fairy Day 8: Packing a Legendary

They said I could use anything I ever wanted.

So I used a god.

I’m currently saved in Geosenge Town after clearing out Team Flare, and here’s where the team stands:

Iphys L50 – Aqua Tail, Play Rough, Dig, Rollout
Morgan L49 – Psychic, Moonblast, Thunderbolt, Magical Leaf
Tinkerbell L49 – Dazzling Gleam, Surf, Thunderbolt, Energy Ball
Puck L50 – Play Rough, Iron Head, Rock Smash, Strength
Maleficent L50 – Play Rough, Dig, Rock Tomb, Fire Fang
Xerneas (Dryad) L50 – Gravity, Geomancy, Megahorn, Moonblast (not Super Trained yet)

Sitting in the box: Robin L49 – Moonblast, Petal Dance, Nature Power, Wish

The Fairy gym did have some trouble with Sylveon, especially – a combination of Fairy not resisting itself unlike most of the old Special types, and Sylveon hitting like a truck with Dazzling Gleam. Thankfully, Aqua Tail took care of that.

The happiest part of the whole run is when I beat Valerie and got Dazzling Gleam, because it finally gave half the team Fairy STAB or *usable* Fairy STAB. The rest of them got it through the Move Returner, which made clearing out the Frost Cave and Olympia’s gym way easier. Team Flare was a flatout joke – except for a stray Poison Fang Golbat/Crobat. And thankfully, I got the nature I wanted for Xerneas on the first shot and it appears his 31s are in the Attack stats.

So now that I’ve got a mixed Xerneas, what should I do with it? Moonblast is a keeper, and I’m tempted to Bank it long enough to get it a hold of Flash Cannon in Y so I can actually have something that can super-effect other Fairies (I’m looking at you, Gardevoir). But what should I do with its other two slots? By my math, I’ve got Aurora Beam, Night Slash, Horn Leech, Psyshock/Psychic and Thunderbolt for two slots. Quite the list to work with.

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