As promised, we have now taken steps on the Road of Victory as of Friday - in fact, we're in the 2nd cavern room right now. (There was no progress on day 7 due to lack of time.)
The team stands at:
Viscous - L56, Energy Ball, Sludge Bomb, Earthquake, Rock Smash
Tree - L56, Brick Break, Poison Jab, Strength, Rock Slide
Corrosion - L57, Fly, Cross Poison, Thief, X-Scissor
Neuro - L57, Poison Jab, Earth Power, Flamethrower, Thunderbolt
Thallium - L56, Surf, Sludge Wave, Dazzling Gleam, Waterfall
D.D.T - L56, Poison Jab, Crunch, Ice Fang, Fire Fang
The key thing to do at this point of the game is pick up all of the TMs, as you may recall. The most irritating part of this has to be Terminus Cave, but it does lead to Shadow Ball and (more importantly for this run) Brick Break. Also, I'm learning that a lot of Fighting types either kept Bulldoze or learned Earthquake... which presents an obvious problem.
Getting out of there, I pick up Scald and U-Turn in Couriway, the all-important Sludge Bomb and Waterfall on 19, and Energy Ball on Route 20. Add Ice Beam at the gym, and all of the big ones from Waterfall becoming usable, and it's a bonanza of high power moves.
As for the Ice Gym proper, I actually managed to beat it with a Ground type and a Flying type in key roles. Neuro Flamethrowered Abomasnow to death, and after a Freeze Dry KO, Corrosion managed to OHKO it with Fly. D.D.T fell to Avalugg's Avalanche, but Thallium took it in two Surfs and guaranteed I wouldn't be using Avalugg in the Ice run.
The Exp Share is working overdrive now to try and get the team into the L64 range for the Elite. Will that be enough? Heaven only knows.
PS: Sky Trainer Sera (Route 19), Corrosion's coming back with a nasty surprise for you...
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