In this run, there was only one type that I anticipated would be a problem. Almost all of its Pokemon are late, the first one you get is weak to everything, and there's an entire gym it has to solo under the most difficult of circumstances.
As well, the type was nearly made redundant by Fairy, and continues to have the resistances of a wet noodle.
As winter draws to a close, I send it off by packing Ice.
Type effectiveness:
Attacking: Beats Grass, Ground, Flying, Dragon. Resisted by itself and Water.
Defending: Super effected by Fire, Fighting, Rock, and Steel. Only resists itself.
Dual types:
Rock, Water, Ground, Psychic, Grass, Dark, Flying and Electric (theoretically, getting it would be nigh-impossible) in the main game. Ghost and Dragon are locked out until postgame.
Probable final team:
Amaura/Aurorus: The run instigator has a huge problem - it has to basically run solo for three routes and two gyms, that are both super effective against it (Fighting is 4x) and an event fight against something with 2 Lucario with its best move against Lucario being ROCK SMASH. This is, to put it mildly, a problem.
Lapras: At least I don't have to worry about who the Surfer will be. Might have to run hyper-defensive for the sake of tanking stuff it's weak to.
Beartic: As far as pure-Ice types go, this is one of them. Has enough of a movepool on its physical side that I can justify carrying it and works thematically if nothing else (see Trainer).
Jynx: Something to check the multitudes of Fighting types, get this team banned in several countries, and generally drive me nuts with its cry. It's too bad they didn't tie its destiny to that of Electabuzz and Magmar with an evo...
Piloswine/Mamoswine: Carries Strength, useful for beating down Fire types with STAB Earthquakes and is generally quite awesome.
Snover/Abomasnow: Has just enough movepool that I can take either physical or special attacks and make it work. If it's physical, it's probably going to run Wood Hammer as a Gardevoir check. Also, ingame Mega evo.
Why not use...?
Shellder/Cloyster: Not available in X. For ingame purposes, might serve a different niche than Lapras but would just be dead weight most of the game.
Frost Rotom: Can't guarantee that I'll get to Lost Hotel on Tuesday to grab it.
Glaceon: 404: Moves not found. Also, not accessible until Frost Cavern so what's the point?
Avalugg: On the physical end, it's great - but it's mortally slow and dies in two anything on the Special end.
Cryogonal: 1% appearance rate + not enough moves available on the Special end = no dice.
Vanilluxe: See Cryogonal and sub out "appearance rate" for "experience curve".
Weavile: Doesn't learn an actual Ice move, evo item is postgame.
Delibird: Is, and continues to be, Delibird.
Major battle expectations:
Viola: n/a
Grant: Rock Smash and pray, if I can get Amaura in one hit Tyrunt is probably OHKOed by Tri Attack or Aurora Beam.
Korrina: Uh, pick a god and pray? Even if I outrun and manage to beat Mienfoo and Machoke, there's no bloody way I'm beating Hawlucha without a hellacious grind.
Ramos: Going to beat him by sheer force of level, since I'll still only have two Pokemon here and both take double damage from Grass.
Clemont: How do I get past the Magneton with Steel moves (4x) for Aurorus and Thunderbolt for Lapras?
Valerie: Special Defense is high here. Too high, in fact. Another troubling fight.
---Note: I have TWO POKEMON UNTIL HERE---
Olympia: I can overpower most things here, or at the very least set up a mirror match with Jynx.
Wulfric: *irony intensifies* Uh, Beartic does quite well here and I'll have Lapras for Avalugg.
Rival: Pretty sure I have to take Fennekin out of play, which means Froakie. Thankfully, Freeze-Dry exists by the time it's a threat, and Lapras has Thunderbolt for him.
Team Flare: Main problem will be Houndoom and Manectric, the rest get overpowered.
Elite 4: First time I've had to save Malva for last, that's for sure.
Champion: No real weaknesses, but not really in a position to overpower her either. Hawlucha may be the biggest threat here.
Trainer:
For this run I'm going to need hope, optimism, and super high-school level luck. So say hello to Makoto. As well, this lets me set up the team with the rest of his classmates... and of course, the bear will be named Monokuma.
Why not go for galceon just to have 3 pokemon till you can catch everyother Ice type at once? Eevee might be weak to fighting but opens up your move pool and typing a tad, gives you an extra party member for against the fighting gym and most of the rest of your journey, might simplify things compared to running a single pokemon through the gym that will wreck you unless RNG God is feeling nice.
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