Thursday, June 5, 2014

Water Day 3: Taking Care of Business and Working Overtime

Current location: Courmarine Pokemon Center after beating Ramos.

Current team (all L34 but the last one):
Vyse - Surf, Round, Quick Attack, Lick
Hook - Water Pulse, Bite, Tackle, Bubble
Vaan - Surf, Air Slash, Fly, Roost
Picard - Aqua Tail, Strength, Dig, Rock Smash
Tenneal the Octillery (Hasty, SA/Speed, Sniper) - Surf, Psybeam, Aurora Beam, Signal Beam
Leela the Lanturn (Bashful, SA/Speed, Volt Absorb) - Surf, Electro Ball, Thunder Wave, Confuse Ray *L33*

Not a lot got accomplished today, honestly - and thanks to a timely illness at work and a screwing from the Random Number God, I had to play after getting home to get where we did.

To begin, I put Picard through the training from hell, in which he admitted there were four lights and got his Attack rating to the proper, insane proportions. Our first Chateau run actually got it to evolve, as well.

Next was the mad dash to get the Good Rod, and I found you can bypass the trainers going one way to Courmarine with a Skiddo - you just can't do it with the return trip. With the Good Rod, it turned out that both Remoraid and Chinchou are in the same area (Shalour), so much fishing ensued. Remoraid - 3rd shot was fine. Chinchou... not so much. I believe I was fishing for over an hour, soft resetting all the while, and largely getting Adamant and Jolly for some reason. Finally, I said "screw it" (maybe not in those words) and grabbed the first non-SA reducing nature that had Volt Absorb on it.

From there, we went through two rounds of ST, which took about an hour and a half. With the team ready, we set off for Route 12 and the Azure Bay, but that only got the group out of the range that Repels stopped working on the encounters. We entered Courmarine for the 2nd time with a third of the team needing five levels fast, so enter The Route That Shall Not Be Named.

By the time we got to L31, it was time to take a break, go home, and eat. We picked back up there, finished off the leveling and steamrolled the Rival (the as-of-yet-unnamed Tenneal 2-shot Quilladin with Aurora Beam, hoo-rah). The gym caused me to run out twice to heal due to lack of supplies, but the gym battle went quite well: A Thunder Wave/Electro Ball combo felled Jumpluff, Weepinbell got OHKOed by Aurora Beam, and after Air Slash didn't finish off Gogoat, a second Aurora Beam did the trick.

Tomorrow: Gonna Fly around for a bit grabbing some things I missed real quick as Clemont prep, with an end goal of beating Valerie and having Poliwrath on board.

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